We hit a milestone this weekend, and it feels really nice. The gameplay is finalized.
That’s not to say that the entire game is finalized – oh no. Still lots of work to do. But in terms of actual gameplay elements – how the character moves, how elements work, how levels are designed – that’s all finalized. If you were to make a level in the game today, it would still work upon release.
This is very good news, as it means I can now start building levels for this beast.
We’re up to Build 33 – check it out at www.protonaut.net .
One Response to “Build 33: Protonaut Gameplay Finalized”
Comments (1)


Congrats, greg and andy!