May 122012
 

Hey everyone! After the soft-launch about a month ago (doing some marketing tests) I decided to do the FULL LAUNCH this weekend, sending out press-releases, launching a big new update, and dropping the price to 99 cents (this weekend only! happy mother’s day!).

Help out an indie dev! I’m hoping this game could *at least* pay for my Apple developer fee :C

  One Response to “IceBurgers: Official Launch”

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