Browsing the archives for the Space Squid category

7 Days, 6 Views

Space Squid has been sitting on FlashGameLicense.com for a week now, and it’s been viewed by publishers 6 times. And only one of them actually played the game – and they never beat (or lost) a level. I have no feedback and no other indication of any slight interest whatsoever. FGL even lists some viewing [...]

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Squidlets

Another late-night update brings us up to build 44 – nothing amazingly special this time. I figure as these last few days of April tick by the updates will become more and more inane :) Play it on the fancy-new Official Space Squid website. Sitelocking enabled; you won’t be able to run the SWF on [...]

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Space Squid Sports a Shiny Site

I have a super amazing build (number 43) and it totally would have blown your socks of if only Aubrey didn’t launch the new website! Check out the official Space Squid website here and bask in its glory. You can actually play the game ON THE PAGE!! wew! The high score section of the site [...]

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The Meaning of Life, the Universe, and Everything

Build 42 isn’t a gigantic improvement. I’ve just added instancing for the high score tables! This update makes such big sweeping changes to the high score API that I decided to turn off score submitting for earlier versions. High scores for versions 40 & 41 are still in the database and are perfectly valid, they [...]

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Alien Invasion!

I liked the gameplay of those asteroids-in-the-sky so much I made a whole new level out of it! Now instead of “Easy” and “Hard”, there is: Normal hasn’t changed from Easy – it’s the same, easy to control, solid victory conditions game that you know and love. Pro hasn’t changed from Hard except for the [...]

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Space Squid turns 40!

1,408 rows deleted. That’s a lot of high score entries! Thanks, guys. :) I can’t believe how much you’ve been plalying! I’ve reset the high score database to go along with this quite excellent new version. Let’s rack it back up again! Check out Build 40 of Space Squid here, or just visit the official space [...]

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Space Squid 39

Made a few changes – mostly graphical – but I did reduce some of the objects that fall in the later levels. Some slower PCs couldn’t handle it :( Here is build 39 – and of course the link back to the (still ugly!) official Space Squid website. Fair warning: I’m going to reset the [...]

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With Haste, Space Squid!

Well, that was quick! Here I was pouting because I couldn’t decide what to do… And a few hours after posting a to-do list I have a brand new build on the burner. Let’s all say hello to build 38! (You can play on the official Space Squid website) What’s changed? Created Hard Mode! Hard [...]

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Stay the Course, Space Squid!

Just under a month ago I stated I would have this game done and released by May 1st. I still plan on having it complete by this date, and I am very, very proud of how far I’ve come so far. I have to say I’m a fairly amazing guy for learning Flash, Flex, OOP, [...]

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Fonts and Difficulty Levels

Yes that’s right, the latest build 37 has some exciting new additions: Level 30 is now the official end of the game! Now that’s a solid goal you can strive for. I made some timing changes for the earlier levels; namely, 7 seconds per star instead of 8. Over level 20 you start losing total [...]

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