I like to tackle game development from a slightly different angle, and I dislike being caught up in the norm. I also love teaching, and letting people in on my secrets! Perhaps you’ve seen me at some of these events:
- Game Developer’s Conference
Austin, TX – 2009: Fantastic Contraption post-mortem (with Colin Northway), a 1 hour talk on what made FC so popular.
- Global Game Jam
University of British Columbia, BC – 2010: Was a mentor to the GGJ attendees and spoke on a variety of subjects throughout.
- Flash Gaming Summit
San Francisco, CA – 2010: Moderated the Flash Monetization Panel (with Colin Northway, Daniel James, Tan Sian Yue, and William Stallwood), a 45 minute panel session covering various experiences with monetizing flash in different ways.
- Game Developer’s Conference
San Francisco, CA – 2010: Fantastic Contraption post-mortem II (with Colin Northway), a 1 hour talk on what made FC so popular.
- Jalloo Animation and Games Festival
Miramachi, NB – 2010: How to make money with Flash games, a 1 hour talk geared as a general overview of the Flash industry, where it’s heading, and how to monetize well within it.
- Jalloo Animation and Games Festival
Miramachi, NB – 2010: Participated in theĀ State of the Games Industry panel (with Ryan Creighton), a 45 minute panel discussing the games industry in general, where it’s heading, and where you can be the most successful.
- Casual Connect
Seattle, WA – 2010: SteamBirds post-mortem, a 30-minute quick overview of the development process of the game and it’s unique marketing practices.
I’ve also been interviewed a few times. I’m mostly listing these so I can gaze fondly upon them from time to time:
- GamaSutra
July 15th, 2010: Making Games On The Side: Development In The Real World - Indie Superstar
July 6th, 2010: Indie Watercooler Part 1
And I do some other things, too:
- OrcaJam
Victoria, BC – 2010: Organized and hosted a game jam in my hometown. International attendance with over 40 participants.

Lost Garden