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	<title>Comments on: SteamBirds</title>
	<atom:link href="http://www.andymoore.ca/steambirds/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.andymoore.ca</link>
	<description>Game Design and Programming</description>
	<lastBuildDate>Sat, 24 Jul 2010 21:40:34 +0000</lastBuildDate>
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		<title>By: Andy Moore</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-596</link>
		<dc:creator>Andy Moore</dc:creator>
		<pubDate>Wed, 21 Jul 2010 04:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-596</guid>
		<description>Multiplayer is definitely coming. :)</description>
		<content:encoded><![CDATA[<p>Multiplayer is definitely coming. :)</p>
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	<item>
		<title>By: Ben</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-595</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 21 Jul 2010 04:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-595</guid>
		<description>Congratulations on a wonderful game. This is quite honestly one of the best games of any variety that I&#039;ve seen in a long time. I know there has been some discussion of multiplayer; on many of the sites that host the game, I&#039;ve seen the comment &quot;Future versions will have plane upgrades, pilot experience points, and multiplayer...&quot;, and some comments here have mentioned the desire for multiplayer.  Is this still in consideration, or should I not get my hopes up?</description>
		<content:encoded><![CDATA[<p>Congratulations on a wonderful game. This is quite honestly one of the best games of any variety that I&#8217;ve seen in a long time. I know there has been some discussion of multiplayer; on many of the sites that host the game, I&#8217;ve seen the comment &#8220;Future versions will have plane upgrades, pilot experience points, and multiplayer&#8230;&#8221;, and some comments here have mentioned the desire for multiplayer.  Is this still in consideration, or should I not get my hopes up?</p>
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		<title>By: Joshua</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-482</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Tue, 25 May 2010 03:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-482</guid>
		<description>Andy Moore, you must make this an iPhone game. Its not even an option. this game is so fun and addicting. I would easly pay $5-10</description>
		<content:encoded><![CDATA[<p>Andy Moore, you must make this an iPhone game. Its not even an option. this game is so fun and addicting. I would easly pay $5-10</p>
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	</item>
	<item>
		<title>By: nono</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-471</link>
		<dc:creator>nono</dc:creator>
		<pubDate>Thu, 13 May 2010 11:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-471</guid>
		<description>realy a great game 
in a futur version could we have a PvP game type?</description>
		<content:encoded><![CDATA[<p>realy a great game<br />
in a futur version could we have a PvP game type?</p>
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	</item>
	<item>
		<title>By: Protonaut is Up for Bidding &#187; Andy Moore</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-449</link>
		<dc:creator>Protonaut is Up for Bidding &#187; Andy Moore</dc:creator>
		<pubDate>Sun, 02 May 2010 16:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-449</guid>
		<description>[...] Greg Wohlwend has been off making fantastic trailers and new games, and I&#8217;ve been working on SteamBirds. We haven&#8217;t had a lot of time or desire to work on something that isn&#8217;t being [...]</description>
		<content:encoded><![CDATA[<p>[...] Greg Wohlwend has been off making fantastic trailers and new games, and I&#8217;ve been working on SteamBirds. We haven&#8217;t had a lot of time or desire to work on something that isn&#8217;t being [...]</p>
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	<item>
		<title>By: axeon</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-374</link>
		<dc:creator>axeon</dc:creator>
		<pubDate>Wed, 14 Apr 2010 01:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-374</guid>
		<description>i&#039;d love to play this game, but on armorgames i can&#039;t progress past the first level; it doesn&#039;t seem to record the 4 stars i should be earning after the tutorial, so i&#039;m stuck. =/</description>
		<content:encoded><![CDATA[<p>i&#8217;d love to play this game, but on armorgames i can&#8217;t progress past the first level; it doesn&#8217;t seem to record the 4 stars i should be earning after the tutorial, so i&#8217;m stuck. =/</p>
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	<item>
		<title>By: The History of SteamBirds &#187; Andy Moore</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-253</link>
		<dc:creator>The History of SteamBirds &#187; Andy Moore</dc:creator>
		<pubDate>Tue, 30 Mar 2010 16:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-253</guid>
		<description>[...] haven&#8217;t talked much about SteamBirds on my blog.  Now that things are post-release and over-the-hump, I think it&#8217;s about time I [...]</description>
		<content:encoded><![CDATA[<p>[...] haven&#8217;t talked much about SteamBirds on my blog.  Now that things are post-release and over-the-hump, I think it&#8217;s about time I [...]</p>
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	<item>
		<title>By: Andy Moore</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-250</link>
		<dc:creator>Andy Moore</dc:creator>
		<pubDate>Mon, 29 Mar 2010 21:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-250</guid>
		<description>@Damon: Direct2Drive? O_o... Email sent!

@Shawn: The game actually uses no physics at all. I used the free Tweener AS3 Library along with a bezier-curve modification for the actual animations. I also used flash&#039;s built-in Graphics.CurveTo() function to draw the curved arrow lines. Simple stuff!

To make the planes shoot and take damage while moving, there is a way to call a function each tick right within the tweener interface.

Tweener is here: http://code.google.com/p/tweener/

Tweener is amazing and awesome and I love it for doing things quickly, but for the next versions of SteamBirds I&#039;m going to have to roll my own solution.. So your mileage may vary!</description>
		<content:encoded><![CDATA[<p>@Damon: Direct2Drive? O_o&#8230; Email sent!</p>
<p>@Shawn: The game actually uses no physics at all. I used the free Tweener AS3 Library along with a bezier-curve modification for the actual animations. I also used flash&#8217;s built-in Graphics.CurveTo() function to draw the curved arrow lines. Simple stuff!</p>
<p>To make the planes shoot and take damage while moving, there is a way to call a function each tick right within the tweener interface.</p>
<p>Tweener is here: <a href="http://code.google.com/p/tweener/" rel="nofollow">http://code.google.com/p/tweener/</a></p>
<p>Tweener is amazing and awesome and I love it for doing things quickly, but for the next versions of SteamBirds I&#8217;m going to have to roll my own solution.. So your mileage may vary!</p>
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	<item>
		<title>By: shawn</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-248</link>
		<dc:creator>shawn</dc:creator>
		<pubDate>Mon, 29 Mar 2010 19:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-248</guid>
		<description>I love this game!  I&#039;m curious about  how you did the arrow interface physics. Would you consider doing a flash tutorial on that? Or any suggestions to enlighten me?</description>
		<content:encoded><![CDATA[<p>I love this game!  I&#8217;m curious about  how you did the arrow interface physics. Would you consider doing a flash tutorial on that? Or any suggestions to enlighten me?</p>
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	</item>
	<item>
		<title>By: Damon Marshall</title>
		<link>http://www.andymoore.ca/steambirds/comment-page-1/#comment-246</link>
		<dc:creator>Damon Marshall</dc:creator>
		<pubDate>Mon, 29 Mar 2010 17:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.andymoore.ca/?page_id=141#comment-246</guid>
		<description>Andy,

Would like to speak with you about distribution of your games on Direct2Drive.  Would you mind contacting me via email?  

Thanks.

Damon</description>
		<content:encoded><![CDATA[<p>Andy,</p>
<p>Would like to speak with you about distribution of your games on Direct2Drive.  Would you mind contacting me via email?  </p>
<p>Thanks.</p>
<p>Damon</p>
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