Hi! I’m Andy Moore. I will point at you now.
Before making games, I lived a few different lives. In one, I focused primarily on producing productivity applications for local businesses, and was quite good at it. PHP and SQL was my specialty. In my other life, I had trained up for a commercial pilot’s license, helicopter recreational permit, have a glider’s license, and took several courses to obtain an Airframe & Powerplant Technician certificate. I’m also a groundschool flight instructor. I may have some aviation-related hobbies.
I made my way into the gaming industry by doing Community Management – first, free work back in 1999 for Battleground Europe, but eventually growing more and more into the role for other games and was able to make a living at it. I was occasionally contracted as a consultant for other studios and do a lot of contract work. I enjoy teaching and speaking at events, and I love being a part of the awesome indie community. I even started up my own local Meetup group that has gotten quite popular, and hold my own yearly game-jam.
My true love, though, is programming. I remember making my first BASIC adventure games on the C64 when I was around ten years old. I never thought it would be possible to combine my love of programming with my love of games (and actually make money), but after being inspired by Colin Northway, Phil Hassey, and Petri Purho – I decided to give it a shot… and was successful!
Nowadays, I suppose I’m mostly known for having created the SteamBirds franchise, which has since been sold to SpryFox. I am also the founder of Radial Games, which focuses on short-form game experiments – then iterating on the successful ones.
I like chatting about anything; from the business, your best local brew, sexuality in a sex-positive culture, or even just the weather (who doesn’t like weather?!). Feel free to drop me a line:
Careful. Sometimes I post pictures of my butt on twitter.