A DevVlog on the troubles I ran into with Monster Loves You’s SteamWorks integration.
Warning! I get pretty technical.
A DevVlog on the troubles I ran into with Monster Loves You’s SteamWorks integration.
Warning! I get pretty technical.
I get angry, with both audio and video, about people including opportunity cost in their post-mortems.
Here’s the YouTube:
And the Audio:
And here’s a link to the content RSS feed for the cast.
Wired Article:
http://www.wired.com/gamelife/2012/10/outwitters-sales-disaster/
Basic cost breakdown:
http://onemanleft.com/
Check out my beer brewing equipment!
In which I discuss how I deal with my work week, motivation, and productivity; plus some responses and corrections for the last episode.
In both VIDEO and PODCAST format for your consuming pleasure!
Video:
And the audio-only version:
And here’s a link to the content RSS feed for the cast.
In this episode, I rant about 40 hour work weeks and how they are bad.
I’ve got a video AND a podcast for this one! Consume the content either way!
Video via Youtube:
Audio Only via Hello World:
And here’s a link to the content RSS feed for the cast.
A mysterious cat-guest makes a guest video about his accounting nightmare! This is a quick summary, see the Hello World podcast for a bit more detail on things.
Do your accounting! Do your taxes!
If you missed it at PAX (or missed PAX altogether!), here’s a recording of a panel I was a part of. We talk about open development, as it relates to other developers, and as it relates to fan interactions.
And here’s a link to the content RSS feed for the cast.
That’s right. A sneak mountain.
You can look at it if you want, too.
follow: